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Send me your Realism + RP suggestions!

Discussion in 'Ideas and Suggestions' started by Kyritic, Dec 11, 2018.

  1. Cat_Squirrel_Inc

    Cat_Squirrel_Inc Member

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    What's the point...? It's useless and defeats the purpose of the economy system. If you want to use your infinite, go to TMDC with the rest of them. Besides, that would be a bunch of useless coding.
     
    #41
  2. Cat_Squirrel_Inc

    Cat_Squirrel_Inc Member

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    Then it's not infinite, it's just a paycheck. Besides, infinite money would ruin the new economy system--> buy stuff for free then sell it for 100% gain.
     
    #42
  3. Cat_Squirrel_Inc

    Cat_Squirrel_Inc Member

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    But that's not really realistic.. Molts still have an explosion force when the alcohol is ignited (as the pressure builds in the bottle)
     
    #43
  4. jhotrod

    jhotrod Member

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    I’m saying that they need to be like they used to and by that I mean they need to drop fire
     
    #44
  5. seuboi

    seuboi Member

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    yeah anything that goes for the inifinity either will ditch economy to ashes or will be a 'hot piece of thrash' that no one wants, so I'm fine with it disabled within tmd-1 and tmd-3.
    Oh, and besides vehicles needing maintenance (using the scrap metals/gear parts) it would be crucial to find fuel. We already had the fuel gallon model so it would be a matter of coding. It would be rare but extreme valuable, given it would fuel vehicles, give tons of fire time to cook and even smelting some disposable stuff to reclaim some metal
     
    #45
  6. Shadowhab

    Shadowhab Member

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    No? Only inf lmao tf u mean?
     
    #46
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  7. SirButteralotIII

    SirButteralotIII Member

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    Please use English. Secondly I lost a lot of perks of my myth that's what I'm talking about. Seriously the way people like you talk shows your lack of intelligence and is kind of infuriating. Sorry I'm adding salt to this thread but seriously I can't stand it and I doubt most other people can either.
     
    #47
  8. Cat_Squirrel_Inc

    Cat_Squirrel_Inc Member

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    Made sense to me. And what "perks" are gone? I can still do everything as far as I know.
     
    #48
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  9. SirButteralotIII

    SirButteralotIII Member

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    The kit cooldowns are the main problem, and frankly the benefits given to no ranks ie. /tp sorta out-date those commands coming with my rank.
     
    #49
  10. Cat_Squirrel_Inc

    Cat_Squirrel_Inc Member

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    Nothing is gone. Rank exclusive kits are still only rank exclusive... just a cooldown added. So, you've lost nothing. Chill. /tpa has always been a thing for ranks. Myth doesn't have a cooldown tho. So idk what you're complaining about anymore. Rank cooldown is the only justifiable thing, tbh.
     
    #50
  11. SirButteralotIII

    SirButteralotIII Member

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    um everyone can /tp now as far as im aware. Everyone has access to the character kits and lets be honest nobody unless they didn't know they came with ranks has EVER bought a character kit. I dont care if they have a cooldown and they dont. I paid for it I should have it not them.
     
    #51
  12. JBentley694

    JBentley694 Builder

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    non rank players do have cooldowns on character kits for 24 hours last I checked, idk if its been changed or not in the past few days. However I don't mind them having access to them, I think everyone should have access to character kits even if it has a 24 hour cooldown and I also think we should add new kits which we are currently working on.

    Anyways I have an idea for realism but it would require 1.9, the idea is making items such as ammo, molotovs, and gear craftable. I know we plan to bring in base building where you have to scavenge for materials to build up your bases but also have items such as "Gun Scraps" and "Whiskey" to craft ammo and molotovs also bringing back damage to weapons and armor and if you are a rank you get the /repair command again and for non-rank players have a blacksmith npc or gunsmith npc to take items too for repair. Also I saw something about back packs and I did stumble across a plugin somewhere that allows players to apply packs to there skins so its 3D-ish and if we had something like that we could add variant styles of packs like a regular back pack and hiking pack and so on.

    Oh one last suggestion I have from a player, a kit for rp leaders where they can shut off mob spawn for a 20 block radius for a limited time but I can see how that could have some downsides such as trolls and unpleasant people.
     
    #52
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  13. seuboi

    seuboi Member

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    Awesome ideas, Bentley! I can imagine the amount of tasks players could have with these ideas. And it's 'just' updating from 1.8 to 1.9, omg.. I've seen some unbelievable stuff but from 1.12-ish (goin to 1.13) servers.

    Kids will be trolling no matter what, I remember some edgy kiddos from tmd-1 spamming grenades/rockets in pvpers, so, nothing to worry about needy children. What must be done (and noticing staff's activity I believe it will be done) is punishing accordingly. No more those silly 1-2 hours mute, this won't accomplish nothing. Ban for some days and increase it heavily depending on the player history.
     
    #53
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  14. Cat_Squirrel_Inc

    Cat_Squirrel_Inc Member

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    Read Bently's reply, please. As for /tpa, it's such a minor permission, why are you so salty about it.
     
    #54
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  15. Twqntys

    Twqntys Member

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    First of all, last time I checked you got myth from a crate and there are people who spent actual money on their rank. Second of all the cooldowns for ranks aren't that bad otherwise people could just spam get sets and gear.
     
    #55
  16. ChlngeAccepted

    ChlngeAccepted Moderator

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    The way I would LOVE to play would be a very Hardcore styled game mode. Right now the way TMDPVP plays is a happy middle ground, but for the ultimate challenge (ha, dats me) it would be like this:

    -No commands of any kind
    • No kits - you start with a empty bottle and a flashlight
    • No /shout - the only chat there is is local.
    • No /warp - it’s all in the luck of the spawn.
    • No /tp - you gotta find your friends the hard way
    -No safe zones
    • No vaults, no reason to store stuff. Each life is it’s own story.
    • No safe regions. Stay on your toes at all times.
    • No shops - therefore no money. Killing walkers is merely for survival. You have to loot for your items, making each shot valuable.
    • The safe zones are on the map, but they are empty shells. They eve have their own loot bags.
    -PVP is on, but you have to ask yourself if it’s worth the risk to take someone on.
    -Your rank means nothing. We’re all in this challenge as equals.
    -Loot is pretty rare. Get used to M16s and Remingtons and MP5s.

    It would really push the player to their survival limits. THIS is my dream gamemode. Realistic as possible.
     
    #56
    Last edited: Dec 15, 2018
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  17. DDENGAR

    DDENGAR Member

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    No.
     
    #57
  18. general2673

    general2673 Helper

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    if you want hardcore lag go to tmd-c xD
     
    #58
  19. davismk3

    davismk3 Member

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    Gunshots should be heard from 150 blocks away. Ppl can track you easier, nice ambiance for the cities, and firefights would be a lot more fun. I know this is possible because I have seen it used on other servers.
     
    #59
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  20. Cat_Squirrel_Inc

    Cat_Squirrel_Inc Member

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    Then quit your bellyachin' ¯\_(ツ)_/¯
     
    #60
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